AI Insights · Timothy · September 2021
Top 5 Arcade Sports Apps on Android in Kenya: Q3 2021 Performance
A detailed overview of the performance of top 5 arcade sports apps on Android in Kenya during Q3 2021, featuring key metrics such as weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 arcade sports applications on the Android platform in Kenya exhibited varied performance metrics. Let's delve into the weekly trends for each app.
Golf Clash - Golfing Simulator saw its weekly revenue fluctuate, starting at roughly $200 and peaking at around $330 in mid-July. Downloads showed a downward trend early in the quarter, dipping to 27K by the end of July but recovered to 49K by the end of September. Weekly active users also decreased from 176K at the beginning of the quarter to around 126K by the end.
Golf Rival - Multiplayer Game experienced a noticeable decline in weekly revenue, starting at approximately $450 and ending the quarter at $64. The app's downloads peaked at 497K in mid-July but dropped to 39K by the end of September. Active users followed a similar pattern, peaking at 754K in mid-July and settling at around 111K by the end of the quarter.
Football Strike: Online Soccer showed moderate revenue growth, ranging from $28 to $75 throughout the quarter. The app consistently performed well in downloads, with a peak of 3.3M in mid-July and a strong finish at 2.6M by the end of September. Active users remained robust, maintaining levels around 36K throughout the quarter.
Tennis Clash: Multiplayer Game presented steady revenue figures, starting at $32 and peaking at $48 by the end of September. Downloads fluctuated, peaking at 1K in early August and dropping to 610K by the end of the quarter. Active users remained relatively stable, hovering around 9K to 10K throughout the quarter.
Ultimate Golf! had a more turbulent quarter in terms of revenue, starting at $64 and dropping to zero by the end of September. Downloads showed a significant spike to 117K in mid-September but ended the quarter at 61K. Active users saw a slight decline from 345K at the start to 320K by the end of the quarter.
These insights are based on data from Sensor Tower. For more detailed analytics, visit Sensor Tower's platform.